These 24 runewords arrived with Lord of Destruction (Patch 1.07) and were unchanged in Patch 1.09.
Runewords from the original D2Sector table for Patch 1.09. The original page added: “As well as this listing make sure you download RuneWord Wizzard, it’s a must have!”
| Runeword | Base and runes | Stats |
|---|---|---|
| Ancient’s Pledge Required level 21 | Shields (3 sockets) Ral + Ort + Tal | +50% Enhanced Defense Cold Resist +43% Fire Resist +48% Lightning Resist +48% Poison Resist +48% 10% Damage Goes To Mana |
| Black Required level 35 | Clubs, hammers and maces (3 sockets) Thul + Io + Nef | +120% Enhanced Damage 40% Chance Of Crushing Blow +200 To Attack Rating Adds 3-14 Cold Damage – Cold Duration 3 Seconds +10 To Vitality +19 Poison Damage Over 2 Seconds 15% Increased Attack Speed Knockback Magic Damage Reduced By 2 Level 4 Corpse Explosion (12 Charges) |
| Fury Required level 65 | Melee weapons (3 sockets) Jah + Gul + Eth | +209% Enhanced Damage 40% Increased Attack Speed Prevent Monster Heal 66% Chance Of Open Wounds 33% Chance Of Deadly Strike Ignore Target’s Defense -25% Target Defense 20% Bonus To Attack Rating 6% Life Stolen Per Hit +5 To Frenzy (Barbarian Only) |
| Holy Thunder Required level 21 | Scepters (4 sockets) Eth + Ral + Ort + Tal | +60% Enhanced Damage -25% Target Defense Adds 5-30 Fire Damage Adds 21-110 Lightning Damage +75 Poison Damage Over 5 Seconds +10 To Maximum Damage Lightning Resistance +60% +5 To Maximum Lightning Resistance +3 To Holy Shock (Paladin Only) Level 7 Chain Lightning (60 Charges) |
| Honor Required level 27 | Melee weapons (5 sockets) Amn + El + Ith + Tir + Sol | +160% Enhanced Damage +9 To Minimum Damage +9 To Maximum Damage 25% Deadly Strike +250 To Attack Rating +1 to All Skills 7% Life Stolen Per Hit Replenish Life +10 +10 To Strength +1 To Light Radius +2 To Mana After Each Kill |
| King’s Grace Required level 25 | Swords and scepters (3 sockets) Amn + Ral + Thul | +100% Enhanced Damage +100% Damage vs. Demons +50% Damage To Undead Adds 5-30 Fire Damage Adds 3-14 Cold Damage – 3 Second Duration +150 To Attack Rating +100 To Attack Rating Against Demons +100 To Attack Rating Against Undead 7% Life Stolen Per Hit |
| Leaf Required level 19 | Staves (not orbs) (2 sockets) Tir + Ral | Adds 5-30 Fire Damage +3 To Fire Skills +3 To Fire Bolt (Sorceress Only) +3 To Inferno (Sorceress Only) +3 To Warmth (Sorceress Only) +2 To Mana After Each Kill Cold Resist +33% |
| Lionheart Required level 41 | Body armour (3 sockets) Hel + Lum + Fal | +20% Enhanced Damage Requirements -15% +25 To Strength +10 To Energy +20 To Vitality +15 To Dexterity +50 To Life All Resistances +30% |
| Lore Required level 27 | Helms (2 sockets) Ort + Sol | +1 To All Skill Levels +10 To Energy +2 To Mana After Each Kill Lightning Resist +30% Damage Reduced By 7 +2 To Light Radius |
| Malice Required level 15 | Melee weapons (3 sockets) Ith + El + Eth | +33% Enhanced Damage +9 To Maximum Damage 100% Chance Of Open Wounds -25% Target Defense -100 To Monster Defense Per Hit Prevent Monster Heal +50 To Attack Rating Drain Life -5 |
| Melody Required level 39 | Missile weapons (3 sockets) Shael + Ko + Nef | +50% Enhanced Damage 300% Damage vs Undead +3 To Bow and Crossbow Skills (Amazon Only) +3 To Critical Strike (Amazon Only) +3 To Dodge (Amazon Only) +3 To Slow Missiles (Amazon Only) 20% Increased Attack Speed +10 To Dexterity Knockback |
| Memory Required level 37 | Staves (not orbs) (4 sockets) Lum + Io + Sol + Eth | +3 to Sorceress Skills 33% Faster Cast Rate Increase Maximum Mana 20% +3 Energy Shield (Sorceress Only) +2 Static Field (Sorceress Only) +10 To Energy +10 To Vitality +9 To Minimum Damage -25% Target Defense Magic Damage Reduced By 7 +50% Enhanced Defense |
| Nadir Required level 13 | Helms (2 sockets) Nef + Tir | +50% Enhanced Defense +10 Defense +30 Defense vs. Missile Level 13 Cloak of Shadows (9 Charges) +2 To Mana After Each Kill +5 To Strength -33% Extra Gold From Monsters -3 To Light Radius |
| Radiance Required level 27 | Helms (3 sockets) Nef + Sol + Ith | +75% Enhanced Defense +30 Defense Vs. Missile +10 To Energy +10 To Vitality 15% Damage Goes To Mana Magic Damage Reduced By 3 +33 To Mana Damage Reduced By 7 +5 To Light Radius |
| Rhyme Required level 29 | Shields (2 sockets) Shael + Eth | 20% Increased Chance of Blocking 40% Faster Block Rate All Resistances +25% Regenerate Mana 15% Cannot Be Frozen 50% Extra Gold From Monsters 25% Better Chance Of Getting Magic Items |
| Silence Required level 55 | Weapons (6 sockets) Dol + Eld + Hel + Ist + Tir + Vex | 200% Enhanced Damage 175% Damage vs. Undead Requirements -20% 20% Increased Attack Speed +50 Attack Rating vs. Undead +2 To All Skill Levels All Resistances +75% 20% Faster Hit Recovery 11% Mana Stolen Per Hit Hit Causes Monster To Flee 25% Hit Blinds Target [33] +2 To Mana Per Kill 30% Better Chance Of Getting Magic Items |
| Smoke Required level 37 | Body armour (2 sockets) Nef + Lum | +75% Enhanced Defense +280 Defense Vs. Missile All Resistances +50% 20% Faster Hit Recovery Level 6 Weaken (18 Charges) +10 To Energy -1 To Light Radius |
| Stealth Required level 17 | Body armour (2 sockets) Tal + Eth | Magic Damage Reduced By 3 +6 To Dexterity +15 To Maximum Stamina Poison Resist +30% Regenerate Mana 15% 25% Faster Run/Walk 25% Faster Cast Rate 25% Faster Hit Recovery |
| Steel Required level 13 | Swords, axes and maces (2 sockets) Tir + El | 20% Enhanced Damage +3 To Minimum Damage +3 To Maximum Damage +50 To Attack Rating 50% Chance Of Open Wounds 25% Increased Attack Speed +2 To Mana After Each Kill +1 To Light Radius |
| Strength Required level 25 | Melee weapons (2 sockets) Amn + Tir | 35% Enhanced Damage 25% Chance Of Crushing Blow 7% Life Stolen Per Hit +2 To Mana Per Kill +20 To Strength +10 To Vitality |
| Venom Required level 49 | Weapons (3 sockets) Tal + Dol + Mal | Hit Causes Monster To Flee 25% Prevent Monster Heal Ignore Target’s Defense 7% Mana Stolen Per Hit Level 15 Poison Explosion (27 Charges) Level 13 Poison Nova (11 Charges) +273 Poison Damage Over 6 seconds |
| Wealth Required level 43 | Body armour (3 sockets) Lem + Ko + Tir | 300% Extra Gold From Monsters 100% Better Chance Of Getting Magic Items +2 To Mana After Each Kill +10 To Dexterity |
| White Required level 35 | Wands (2 sockets) Dol + Io | Hit Causes Monster To Flee 25% +10 To Vitality +3 To Poison And Bone Spells (Necromancer Only) +3 To Bone Armor (Necromancer Only) +2 To Bone Spear (Necromancer Only) +4 To Skeleton Mastery (Necromancer Only) Magic Damage Reduced By 4 20% Faster Cast Rate +13 To Mana |
| Zephyr Required level 21 | Missile weapons (2 sockets) Ort + Eth | +33% Enhanced Damage +66 To Attack Rating Adds 1-50 Lightning Damage -25% Target Defense +25 Defense 25% Faster Run/Walk 25% Increased Attack Speed 7% Chance To Cast Level 1 Twister When Hit |
From the original D2Sector page, published November 2003. Stats are as listed then, with typos corrected. Required levels are each runeword’s highest rune, which is how the game sets them; the original tables showed some pre-release guesses.
Later: Runewords — Patch 1.10 · All runeword tables
Original D2Sector reference. This article describes the historical game version indicated; some advice and external resources may be outdated.